Implementation

MEDIAMIND was a dynamic Erasmus+ youth mobility project that brought together participants from across Europe to explore the powerful intersection between media, identity, and critical thinking. Hosted in the scenic village of Pissouri, Cyprus, the program empowered young people to question, analyze, and better understand the media that shapes their world. Through interactive workshops, creative activities, debates, cultural exchanges, and hands-on media creation, participants developed essential competencies in media literacy, digital awareness, and responsible content production. The project fostered intercultural dialogue, strengthened youth participation, and equipped participants with tools to be active, informed citizens in an increasingly digital world. Each day was thoughtfully designed to blend learning with collaboration, reflection, and fun—making MEDIAMIND not just a training but a transformative experience. In the following lines you will find description of our activities day by day, which was organized by the team of facilitators.

Day 1: Sunday, March 23, 2025.

Co - Written by Facilitators Team 

The first day of the project! After introductions by trainers Bobbie, Erma, Evagelia and Nikolas, participants quickly went into name-games. The first game was called the name hangman. For this, participants were given tape and were asked to make underscores for the amount of letters in their names e.g _ _ _ _ _ _ for Bobbie. Being allowed to only give their letter once, as well as receive once from another person, participants mingled around and ultimately "collected" their own names.

Afterwards we had a portrait drawing game, where we passed around a paper with the shape of our face, and every time the music stopped, we filled in a different part of the body, such as one eye, an ear or the mouth. A lot of humorous portraits came out from this activity.

The last activity for the coffee break was the human bingo, where participants were given a bingo table, and asked to go around and fill in participants' names based on facts about others. Examples included "been to more than 15 countries", "having a sibling" or "playing an instrument". Curiously, we found out that there were a significant number of participants who are left-handed.

After coffee break we focused on 3 distinct aspects of the projects. These were:

  • Rules and Responsibilities - rules of the program that will remain until the end of the project, as well as responsibilities for each national team, including reel making or writing this very implementation.
  • Expectations, Fears, Contributions backpack - where we focused on what we brought with us, and how we can contribute directly to the project with our own knowledge
  • Youthpass competencies - learning about all 8 key competencies of PDAs or YEs, so we can track our learning progress through the next days based on the workshops we do.

Armed with all the necessities, participants are now ready to dive deeply in their topic. The afternoon was spent in Pissouri, where we had a treasure hunt game, and a Cypriot traditional dinner at Vrakas.

Tasks in Pissouri can be found in this link: https://mediamind.webnode.page/tasks-in-pissouri/ 

Day 2: Monday, March 24, 2025.

Co-written by the German team

The second day started with energizers planned by the Polish team. As it is still the second day, yet another quick name game was played by the use of a blanket. On both sides, participants were placed, and upon dropping the blanket, participants were tasked with quickly saying the name of the other.

Back in the training room where we had to analyse and timeline our own media biography.

This workshop, contrary to what the name implied, was NOT about what we have posted on social media, but what we believe has subconsciously shaped us due to the media we consumed. Participants were asked to place, on a scale from negative to positive.

For example, one of the trainers, Bobbie, grew up on the now defunct Vine platform. Due to its six second nature, Bobbie believes it shaped his sense of humor, causing it to be quick and often witty.

The second activity was named Internet privacy. Worksheets focused on 4 sections, and the group was split into 4: 

  • Station A: Private pictures
  • Station B: Shared content
  • Station C: the "about" section
  • Station D: Network dynamics.

Each information that is posted online and what kind of conclusion we can draw about the individual. It became clear that metadata and data shared creates a very easy picture of someone, something to be careful about. With that we concluded the first section of the day. 

Coming back from lunch we continued with the day on the topic of body and societal norms throughout history, from ancient Greek to present day, specifically in the European/Western hemisphere. This was combined with the fact that media (while differently that what we know today) existed at the time, and it DID in fact affect what was considered beauty. The method used was collage.

Participants were divided into 5 groups, each were given a task to present the societal norms, beauty standards and how and what kinds of media played a role to disseminate these norms across the societies.

After another coffee break it was time to present the fake news assignment of the participant countries. Every country had their own approach to their presentation, from interactive quizzes to presenting videos and clips from their first person experiences on their topics.

The day was finalized with the colourful culture nights, where Armenia, Cyprus and Georgia introduced their countries with fun presentations,games, dances and delicious food from their home country.

Day 3: Tuesday, March 25, 2025.

Co-written by the Polish team

Third day of Media Mind was intense and undoubtedly satisfying. The day started as always with energiser, but this time in place of common energiser, we've got an extension of Armenian cultural night from the night before and that way energiser took a form of traditional Armenian dance.

The first activity of the day made us focus on problems of mental health in times of social media. This was done in the form of World Cafe with the following prompts:

  1. How does the media we consume daily (social media, news, entertainment) impact our mental health?
  2. How can misinformation and sensationalism in the media contribute to stress and anxiety?
  3. What strategies can we use to differentiate between reliable and harmful media sources?
  4. How does social media contribute to comparison culture, and what can we do to protect our mental well-being?
  5. What role should schools and communities play in teaching media literacy for mental well-being?
  6. How do influencers shape public opinions and consumer behavior?

What surprised us the most was the second activity, when we were taken to the beach. There we've got paints and brushes, collected some rocks, and painted our personal safe spaces on them. We've spent a great time painting and expressing ourselves. This focused on the idea that often, completely avoiding social media is a viable method in combatting mental health issues.

Later during the day we met to enjoy a very engaging activity named "Bad Product/Good Marketing," during which we had to first create the worst possible product or service and then, upon exchanging the products with team members, ideas to find a good purpose for them and "sell" them. This activity focused on the fact that often even big companies fail to understand their target audience and, just as importantly, which platform their target audience is in order to advertise and thus use the media properly.

The last activity of the day focused on creating our own life-timelines to describe our experience with media and how they had an impact on us. This was a personal activity, focusing on self, resilience, and self-awareness, as media was embedded in our lives.

The day was finished with Greek, Moldovan & Romanian Intercultural Night. The great meeting with the history, culture, and tastes of each country led us to have a good rest and prepare for more in the next few days.

Day 4: Wednesday, March 26, 2025.

Co-written by the Moldovan team

On the fourth day of the Media Mind project, we embarked on an enriching cultural excursion. Our first stop was at Kourion, near Limassol, where we visited the impressive ancient amphitheater, a historical venue still actively used for events today. We explored the Agora, the ruins of an ancient Greek city, discovering the fascinating Nymphaeum of Kourion, House of Gladiators, and the House of Achilles. At the House of Achilles, we were particularly captivated by the remarkably preserved ancient mosaics. Evangelia and Erma guided us expertly, providing engaging insights into the historical significance and context of each site, greatly enhancing our experience.

Afterward, our journey continued to Limassol city itself. We had ample time to explore this vibrant city, starting with the medieval castle, where we learned extensively about Limassol's and Cyprus's rich history. Later, we enjoyed a pleasant walk together along Limassol's picturesque streets, taking memorable photos and appreciating various points of interest around the city.

We concluded the day at Meze Taverna restaurant, where most of the group gathered to enjoy what turned out to be an unforgettable culinary experience. We tasted an extensive variety of traditional local dishes, providing us with a deeper appreciation of Cypriot culture and cuisine.

Day 5: Thursday, March 27, 2025

Co-written by the Jordanian team

The fifth day of the Media Mind project was a dynamic and engaging experience. We kicked off the morning with an energizer activity led by Romania, which got our energy levels up and ready for the day.

The first activity of the day was a two-parter. The first was a presentation by trainers Bobbie and Erma, about specific political cases of Cyprus, focusing on the fact that even news anchors and even politicians often get facts wrong, thus exacrubating misinformation. The key takeaway of the presentation was for participants to always look out for 5 key things in any news articles. These are -

  • Check the source

    - verify if the website or publication is reputable. If yes, check WHO is funding it, who benefits from their opinions? 

  • Bias and Agenda

    - as above

  • Language and tone

    - Sensationalist, overly emotional, or extreme language? Probably a red flag

  • Verify accompanying images

    - is it using altered imagery? Is the image relevant to the news?

  • Check Official Sources

    - if a claim involves government policies, check the official source also.

Using the learnings above, we went on to the next activity, titled "Create Your Own Fake News!", where we designed and presented our own fake news articles. This was a fun and creative way to think critically about the media and its impact on our lives. Participants used the 5 key points above to produce them, both in physical form as well as act them out.

The afternoon activity focused on "Therapeutic Photography", whereby participants were asked to take photos of them, as they see themselves now and the future. This exercise encouraged us to reflect on our personal growth, goals, and aspirations.

On this day we also had the second part of Social Media and its links to body image, and thus, we had an activity, whereby on a piece of large paper, we were given paints, and we drew silhouettes of our bodies and filled them up with terms, hashtags and iconography of how we see ourselves. It was interesting to see how media itself affected the iconography that we subconsciously chose to have.

The day ended in a fantastic cultural night, where Jordan, Poland, and Germany took center stage. We indulged in delicious food, danced to amazing music, and just had the best time. It was a wonderful way to bond with each other and celebrate our diversity.

Day 6: Friday, March 28, 2025

Co-written by the Armenian team

Starting off the day with the Moldovan energizer, we headed straight to the activities, this time, in a competitive debate. Along with three judges, the debate was 1 v 1, with topics of social media and its link to AI.

The twist here was that participants were already given the position they should defend.

Participants focused on numerous techniques, and the judges voted based on this criteria. This included

  • Appeal to authority, by both directly addressing the audience and the judges, as well as referring to established examples
  • Avoidance of the term "in my opinion", thus presenting something as fact, as oppose to something subjective
  • Dodging responsibility. When asked to defend positions were AI was to blame, participants often purposely through responsibility to other regularly bodies, a tremendous technique

This debate led to a discussion about the above key points.

Afterwards, trainer Bobbie hosted a session called Erasmus+ Opportunities, where participants went through all other opportunities that the European Commission offers. Special attention was given to the importance of dissemination and visibility, which is what the afternoon focused on.

For the afternoon, each national team worked on focused final projects on media literacy and made videos focusing not only on this but also on the program as well, using the method of video to spread awareness. Participants focused on the fact that the videos were done in the national language (thus broader reach in local communities) as well as subtitling (for viewers who may have hearing loss). This will be one of the many ways that this project is disseminated.

Media Literacy and promotion videos at the link: https://mediamind.webnode.page/promotion-videos/

Day 7: Saturday, March 29, 2025

Co-written by the Greek team

The last day of the project!

The day began with a watch party of all the final products created by each and every country. There was a discussion about what this means and how this will be used for disseminating the knowledge, tools, and skills gained from this project further.  In order to better remember the aforementioned learning, we took part in an activity called Reflection Theatre. In 6 teams, we created 6 small comedic theatrical plays, based on each day of the project.

This led to goodbye messages to one another, with a piece of paper on our backs, taped to write messages. These messages were sealed and will be read upon the arrival of the participants at home.

The afternoon focused on follow-ups, meaning we learned exactly in what way each of us will disseminate this information further, as well as the workshops we will conduct in our local communities with local youth workers to spread these newly gained activities further.

We then received the youth passes in a guessing-type game, as well as received gifts graciously provided to us by the Pissouri council and the day was over with group photos

Youth Pass Ceremony Photos at the link: https://mediamind.webnode.page/youth-pass-ceremony/

Logo Design

Creating a logo for "MediaMind: Critical thinking in media literacy development" requires blending the key elements of media literacy, critical thinking, digital security, and youth empowerment. Here's a step-by-step approach to design the logo:

  1. Conceptual Elements:

    • Media Literacy & Digital Security: Symbols like a shield, book, or magnifying glass.
    • Critical Thinking: Brain or light bulb.
    • Youth Empowerment: Abstract figures or symbols representing growth and learning.
    • Connectivity and Information Flow: Network lines or digital icons.
  2. Color Scheme:

    • Blue: Represents trust, security, and intelligence.
    • Green: Symbolizes growth, learning, and safety.
    • White: For clarity and simplicity.
  3. Typography:

    • Modern and clean fonts to represent clarity and forward-thinking.

Now, let's create a logo sketch using these elements and then refine it for a final version.

Logo Sketch

The logo will include:

  • A shield with a brain icon inside to symbolize protection through critical thinking.
  • Network lines across the shield to represent the digital world and connectivity.
  • Abstract figures around the shield to depict youth empowerment and collaboration.
  • The project title "MediaMind" prominently displayed with "Critical thinking in media literacy development" as a tagline.

Here is the conceptual design for the "MediaMind" logo:

  • Shield: Represents protection through media literacy.
  • Brain Network: Simplified as interconnected nodes to symbolize critical thinking and information processing.
  • Network Lines: Show connectivity and the digital environment.
  • Abstract Figures: Depict youth empowerment and collaboration.
  • Title and Subtitle: "MediaMind" with the tagline "Critical thinking in media literacy development."

The design uses blue for trust and security, green for growth and learning, and white for clarity and simplicity. If you need further refinements or a different style, please let me know! ​

Expected Results

In summary, ""MediaMind" stands as a testament to the transformative power of digital literacy in addressing societal challenges, creating a lasting impact on the lives of the participating youth and their communities.

Expected results.

The project aims to enhance media literacy, foster critical thinking, and bolster digital security among youth workers. Recognizing the dual existence of individuals in both the physical and informational realms, the project addresses the opportunities and challenges presented by modern media, including the Internet and social networks.

The digital environment, though rich in possibilities for self-education, creativity, communication, and professional activities, is also fraught with risks, dangers, and its own set of rules. Media literacy is positioned as a crucial skill, comparable to written and computer literacy, to safeguard individuals from the adverse effects of harmful content such as media viruses and disinformation, as well as manipulation of consciousness.

The foundation of "mental immunity" is identified as critical thinking and media literacy, acting as a protective shield against information viruses and guiding individuals in navigating the media sphere responsibly. The metaphorical "umbrella" is introduced as a tool containing the knowledge and skills necessary for modern individuals, including critical thinking, structural and structureless management, immunity to media manipulation, information flow management, media literacy, and media hygiene.

The training course is designed to equip participants with the expertise to distinguish between harmful and useful information, combat the propagation of negative habits, understand the basics of self-regulation, explore external factors influencing worldview, and empower them to create their own information platforms for exchange.

Ultimately, the project seeks to empower individuals to navigate the information space effectively, fostering resilience against harmful content and manipulation while promoting positive engagement with media platforms.

Summary of the project

Project Name KA153YOU: "MediaMind: Critical thinking in media literacy development", MediaMind

Agreement No: 2024-1-CY01-KA153-YOU-000214981Duration: From 1/07/2024 till 30/06/2025, 12 months

Activity: 22 to 30 of March 2025, PDA at Hylatio Tourist Village (www.hylatio.com.cy), Pissouri, Limassol, Cyprus for 36 youthworkers (4 youthworkers from each organization, 9 organisations) and 4 facilitators in activities with Non Formal Educational for self improvement and well-being of youngsters.

Accomodation: Hylatio Tourist Village (www.hylatio.com.cy), Pissouri, Limassol, Cyprus

Applicant Organisation: Active Cypriot Programs and European Learning Into Acceptance, ACPELIA, email: acpeliacy@gmail.com

Coordinators: Nikolas Nikolaou (nicckolas44@gmail.com), Evelina Ablaeva (evelina232305@gmail.com)

Trainers: Evelina Ablaeva, Erma Georgiou, Boghos Avetikian

Topics: Critical Thinking, Fake News, Media literacy, cyber security. 

Objectives

Enhance Media Literacy Skills:

  • Develop participants' ability to navigate and comprehend various forms of media content.
  • Equip individuals with the skills to critically assess information accuracy and reliability.

Promote Critical Thinking:

  • Instill critical thinking algorithms among participants.
  • Foster the ability to analyze and evaluate information independently.

Strengthen Digital Security:

    • Provide practical knowledge on digital security measures, including safe online practices.
    • Raise awareness about potential risks and threats in the digital environment.

Build Mental Immunity:

    • Establish critical thinking and media literacy as the foundation for "mental immunity."
    • Help participants recognize and resist manipulation and misinformation in the media.

Combat Harmful Content and Propaganda:

    • Educate participants on identifying and countering harmful content and propaganda.
    • Develop strategies to combat the spread of negative habits through media platforms.

Facilitate Self-Regulation:

    • Teach the basics of self-regulation to empower individuals in managing their media consumption.
    • Promote responsible and mindful engagement with digital platforms.

Examine External Factors Affecting Worldview:

    • Explore the external factors that can influence individuals' perspectives and worldviews.
    • Encourage participants to critically evaluate the sources and motivations behind information.

Empower Information Exchange Platforms:

    • Guide participants in creating their own information platforms for responsible information exchange.
    • Provide tools and knowledge to contribute positively to the media sphere.

Cultivate Comprehensive Media Hygiene:

    • Integrate media hygiene practices, emphasizing responsible media consumption and interaction.
    • Equip participants with tools to maintain a healthy and balanced relationship with media.

Measure Impact and Effectiveness:

    • Establish metrics to assess the impact of the training course on participants.
    • Continuously evaluate and refine the program based on feedback and outcomes.

These objectives collectively aim to empower youth workers with the necessary skills and knowledge to navigate the complex landscape of modern media, fostering a resilient and critically engaged approach to information consumption and dissemination.

Main Idea of the Project 

This project is aimed at improving the level of media literacy, developing critical thinking, and improving the digital security of youth workers. People live not only in the physical world, but also in the world of information. Modern media (Internet, social networks) provides great opportunities in terms of self-education, creativity, communication, and professional activity. But at the same time, this environment is, to put it mildly, unsafe, it has its own laws, rules, its own dangers and risks, its own predators and its own victims. Media literacy is an essential requirement for a modern person, along with the already familiar written and computer literacy, since in the context of the widespread spread of the Internet, only media literacy can protect a person from the negative effects of harmful content (media viruses, disinformation) and manipulation of consciousness. If your body is exposed to a virus or disease in everyday life, then the human psyche is being attacked in the information space.

Critical thinking and Media Literacy are the basis of "mental immunity", which protects against information viruses and helps to interact correctly with the media sphere. You can learn to distinguish harmful information from useful information and protect your psyche with the help of an "umbrella", which contains the knowledge and skills necessary for a modern person: critical thinking, structural and structureless management, immunity to media manipulation, information flow management, media literacy and media hygiene. It is these knowledge and skills that participants will be able to master as part of the training course.

As part of the training course, participants will learn about critical thinking algorithms, learn how to distinguish useful content from harmful one, how to combat the propaganda of bad habits, learn the basics of self-regulation, study external factors affecting the worldview, and create their own information platforms for information exchange.

Relevance to Erasmus + goals is evident, as the project enhances key competencies and skills of young people, fosters intercultural dialogue, promotes active citizenship, increases learning mobility opportunities, encourages enhanced cooperation, and reflects on activism as a powerful democratic practice for young change-makers.

 "MediaMind: Critical thinking in media literacy development" is more than a project; it is a journey towards empowerment, understanding, and unity.

Monthly timetable of the program

Executive Summary:

"MediaMind: Critical thinking in media literacy development" project is aimed at improving the level of media literacy, developing critical thinking, and improving the digital security of youth workers. With a focus on combating discrimination, intolerance, and violence, the project utilizes dynamic and creative workshops, including art, dance, and forum-theater. The initiative seeks to empower participants, foster a sense of European identity, promote social participation to address climate change, and instill discrimination prevention through artistic activities.

Objectives:

The project aims to:

  • To provide learning opportunities in a field of media literacy and critical thinking.
  • To develop professional skills of youth workers in a field of digital learning.
  • To build a community of youth workers that can spread the project's result among their local communities.
  • To create and international digital platforms for implementation of learning outcomes.

Methodology:

As part of the training course, participants will learn about critical thinking algorithms, learn how to distinguish useful content from harmful one, how to combat the propaganda of bad habits, learn the basics of self-regulation, study external factors affecting the worldview, and create their own information platforms for information exchange.

Outcomes:

The result of the project will be developed international digital projects that will become a platform for youth workers to disseminate and exchange information both locally and globally. These platforms will combine the best knowledge and practices gained by the participants during the project.

Relevance to Erasmus+ Goals:

The project aligns with Erasmus+ goals by:

  • Enhancing key competencies and skills of young people.
  • Fostering intercultural dialogue.
  • Promoting active citizenship.
  • Increasing learning mobility opportunities.
  • Encouraging enhanced cooperation.
  • Reflecting on activism as a powerful democratic practice for young change-makers.

Conclusion:

"MediaMind: Critical thinking in media literacy development" is a project that will help young people feel more confident in the information space and not become a victim of fake news and propaganda through teaching the basics of media literacy and critical thinking.

Recommendations:

Based on the success of this project, it is recommended to continue implementing similar initiatives that leverage creative arts for youth empowerment and inclusion. Additionally, documenting and sharing the methodologies and outcomes will contribute to the broader field of youth development and Erasmus+ initiatives.

Program of the PDA MEDIAMIND 

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